[Linux-stm32] [PATCH v1 1/3] ARM: dts: stm32: Add Vivante GPU support on STM32MP157c
Pierre Yves MORDRET
pierre-yves.mordret at st.com
Mon Feb 25 15:48:34 UTC 2019
Hi Lucas
sorry for the delay : winter season :)
On 2/15/19 5:11 PM, Lucas Stach wrote:
> Hi Pierre-Yves,
>
> Am Freitag, den 15.02.2019, 16:58 +0100 schrieb Pierre-Yves MORDRET:
>> Append Vivante GPU DT configuration.
>>
>> Signed-off-by: Pierre-Yves MORDRET <pierre-yves.mordret at st.com>
>> ---
>> arch/arm/boot/dts/stm32mp157c.dtsi | 10 ++++++++++
>> 1 file changed, 10 insertions(+)
>>
>> diff --git a/arch/arm/boot/dts/stm32mp157c.dtsi b/arch/arm/boot/dts/stm32mp157c.dtsi
>> index f8bbfff..29540bc 100644
>> --- a/arch/arm/boot/dts/stm32mp157c.dtsi
>> +++ b/arch/arm/boot/dts/stm32mp157c.dtsi
>> @@ -1106,6 +1106,16 @@
>>> status = "disabled";
>>> };
>>
>> + gpu: gpu at 59000000 {
>> + compatible = "vivante,gc";
>> + reg = <0x59000000 0x800>;
>> + interrupts = <GIC_SPI 109 IRQ_TYPE_LEVEL_HIGH>;
>> + clocks = <&rcc GPU>, <&rcc GPU_K>;
>> + clock-names = "bus" ,"core";
>
> Is this a 2D only core? If it is also 3D capable the binding says you
> need to specify the shader clock (may be the same clock feeding the
> core).
Yes, this is a 3D core.
As for "shader" clock both "core" and "shader" are connected internally. This is
why no "shader" input clock is seen.
Nonetheless we may add it for bindings compliance but from STM32MP1 pov this
won't make any changes.
Hope it clarifies.
Regards
>
> Regards,
> Lucas
>
>> + resets = <&rcc GPU_R>;
>> + status = "disabled";
>> + };
>> +
>> dsi: dsi at 5a000000 {
>> compatible = "st,stm32-dsi";
>> reg = <0x5a000000 0x800>;
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